• China Weekly: Huawei is marketing a phone for just one game

    February 21st, 2017

    Feb. 21: Buying a phone just to play one game better? Huawei is launching a flagship model smartphone that caters to one specific game Huawei releases new flagship smartphone model; collaborations with OnMyoJi Huawei’s new flagship Honor V9 is announced to be the officially-recommended hardware for OnMyoji, and will improve gamers’ experiences with OnMyoJi when […]

  • China Weekly: Chinese companies are stretching into global markets

    February 14th, 2017

    Tencent joining E3 2017; NetEase’s title conquering thru Asian markets; ZTE Axon7 is now the cheapest Daydream phone Q1 new titles from the top 10 developers: MMO is still in the game Although in the first three months Chinese game developers are launching more diverse game genres, MMORPG will still be the biggest hit in […]

  • Announcing the SuperData Player Profile consumer insights dashboard

    February 9th, 2017

    SuperData Player Profile dashboard, launching today, provides new insight into consumers of interactive media. New York, NY February 8, 2017 – Although men still dominate the gaming industry, accounting for 60% of players in the addressable market, women are representing an increasing share, thanks to the launch of new mobile titles such as Pokémon Go. That’s […]

  • China Weekly: Lunar New Year Edition

    February 8th, 2017

    The Lunar New Year resolutions: top tier and second tier internet tech companies are looking for expansions and changes Mysterious Chinese developer bid Super Bowl commercial time Chinese game developer Top Game owns IP Envoy and Heroes Charge, both were alleged to be ripoff from other games.  The Chinese actress in the commercial is one […]

  • Unity and SuperData launch major mobile games and VR report

    February 1st, 2017

    Mobile Games Generated More Than $40 Billion in 2016  First ever joint look at mobile, mobile VR and VR markets by SuperData Research and Unity Technologies shows the category equaling that of global box office sales during that time  New York, NY January 27, 2017 – The mobile games market generated $40.6 billion in worldwide […]

  • China Weekly: Chinese New Year game sales ramp up

    January 25th, 2017

    Games are ramping up for traditional holiday sales; Chinese internet users hit 731M; One user generated article pushed H1Z1 to top selling game Overwatch will be free for the Chinese New Year Week NetEase Blizzard announced on 24th that for the upcoming week, which will be the national holiday for Chinese New Year, Overwatch is […]

  • China Weekly: China’s VR cafes are not doing well

    January 18th, 2017

    Baidu enters AR with AR Lab; AR cafes struggling to survive; Chushou TV is the biggest mobile game streaming site Baidu announce AR Lab, the fourth lab of Baidu Research After the launch of AR platform DuSee, multiple investments in VR/AR and release of its WebAR, China’s search engine giant Baidu finally announced its latest […]

  • Nintendo Switch: the SuperData Take

    January 13th, 2017

    Notes from Nintendo’s New York Switch event: Arms is the most innovative title showcasing the Switch capabilities. Zelda was obviously a huge favorite and the cell-shading looks gorgeous. What surprised me was that Nintendo showcased only partially the available titles at its Tokyo event: it’s worth noting that Activision is also contributing with Skylanders and there […]

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