Worldwide digital games market: July 2018
August 23rd, 2018 | /us-digital-games-market/
Worldwide digital spending benefits from solid console trends. Players spent $8.2 billion on digital games in July, up 3% from the same month last year. Growth came mainly from console once again due to Fortnite and rising full game download rates. Premium PC was the weakest segment this month, down 14% year-over-year.
Subscribers to the SuperData Arcade have access to detailed performance data on the world’s most popular digital games across PC, console and mobile.
- Overwatch revenue is continuing to fall even as the player base climbs
- No Man’s Sky soars with its best month since launch
- Fortnite’s explosive growth dramatically slows down suggesting the game has peaked
- GTA V has its highest earning month of the year
Fortnite’s peak may be behind us. Fortnite revenue is up only 2% from June. Growth was modest despite Epic releasing Season 5 of the game’s battle pass midway through the month.
No Man’s Sky has its best month since launch. No Man’s Sky generated an estimated $24 million across all platforms in July after releasing its much anticipated NEXT DLC and launching on Xbox One. Over two million players were active in July, a 10x increase from June.
Overwatch revenue continues to slide despite consistent playerbase. Overwatch additional content sales across all platforms declined year-over-year and sequentially from June. On the other hand, monthly active users increased due to a free-to-play weekend and the release of a new playable Hero.
Grand Theft Auto returns to form with “After Hours” update. We estimate GTA Online had its highest earning month of the year so far, and second only to December 2017 for highest month since launch.