• Worldwide Twitch viewership ranking

    August 1st, 2019

    The first-ever Fortnite World Cup boosted the title into the top spot with daily viewership peaking at 5.8M hours watched on July 27. Competitive events like Twitch Rivals and Overwatch League Stage 4 Week 1 drove Overwatch viewership. Apex Legends viewership continued to drop as excitement for its second battle pass wears off. ———————————————————————————————————————————————— Weekly […]

  • What other games are strategy fans playing?

    July 31st, 2019

    Stellaris and Total War: Three Kingdoms are some of the most popular strategy titles on PC. However, a SuperData analysis shows that while the titles share a genre, they appeal to distinct audiences. Among gamers who have purchased either title, just 2% have bought both games. This means publishers releasing a strategy game need to […]

  • Worldwide digital games market: June 2019 (Updated)

    July 23rd, 2019

    Updated on July 25, 2019 Worldwide digital revenue grew 2% to $9.2 billion in June. Mobile grew 7% year-over-year in June, making up for underperformance on Console and PC, which were down 2% and 9% respectively. Console continues to face headwinds on in-game spending, partly due to the decline in Fortnite as well as general softness […]

  • A Real-time Natural Language Process (NLP) Study Of Wendy’s Promo Stream On Twitch

    July 19th, 2019

    By Sheryl Crepso, Senior Data Engineer   THE BASICS: Stream title: GIVING AWAY 1000 FREE BACONATORS ON STREAM TODAY!!!!!*** #AD Date: Wednesday, July 17th 2019 Game: Fortnite Chat Interactions: 4,398 OBSERVATIONS: By making it seem like Wendy(’s) was a streamer, the fast food chain was effectively able to engage Twitch chat. The “streamer” received largely positive […]

  • Will the Oculus Quest be the answer to VR’s prayers?

    April 30th, 2019

    Stephanie Llamas       Source: SuperData XR Data Network   Virtual reality hardware revenue will reach $3.5B in 2019. This will largely be driven by Oculus’ untethered headsets and the PlayStation VR. The Oculus Go sold close to 1M units in 2018, which demonstrates consumer interest for the next wave of VR headsets, and […]

  • SuperData Launches New Forecasting Tool to Give Publishers and Developers Competitive Edge

    April 4th, 2019

    The Arcade Forecaster evaluates performance across revenue, monthly active users and in-game spending   NEW YORK, April 4, 2019 – SuperData, a Nielsen company (NYSE: NLSN), has added a powerful new tool, Arcade Forecaster, to its market-leading Arcade solution. The new offering tracks and evaluates the performance of existing and upcoming digital games across several key […]

  • SuperData’s POV on Google’s Latest Gaming Announcement

    March 19th, 2019

    — Joost van Dreunen, Co-Founder of SuperData, a Nielsen company Half (56%) of current cloud gamers also subscribe to a music or movie streaming service. Cloud gaming providers could consider targeting audience who are familiar with the idea of streaming services. Cloud gaming consumer awareness development is still at a relatively early stage. Among all […]

  • XR Will Save Enterprise $13.5 Billion In Training Costs

    February 13th, 2019

    XR Will Save Enterprise $13.5 Billion In Training Costs SuperData says 71% of the companies that are using Virtual Reality are using it for training   NEW YORK, February 13, 2019 –SuperData, a Nielsen company (NYSE: NLSN), today released a finding that shows how much companies are expected to save in 2019 thanks to XR […]

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