• Arkadium and SuperData Research Release Social Gaming White Case Study

    September 27th, 2010

    FOR IMMEDIATE RELEASE ARKADIUM AND SUPERDATA RELEASE SOCIAL GAMING CASE STUDY The consolidation of social game space is well underway. The string of recent investments and acquisitions is a clear step by the top companies in this industry toward building economies of scale. Electronic Arts, a game publisher with a history of growth through acquisition, purchased […]

  • SuperData Research Launches Virtual Item Sales Study

    September 22nd, 2010

    FOR IMMEDIATE RELEASE SUPERDATA LAUNCHES VIRTUAL ITEM SALES STUDY World’s Largest and Most Detailed Study on Virtual Goods Consumption in Key Markets New York (SEPTEMBER, 2010) – SuperData Research, a research provider on digitally distributed entertainment, has announced the launch of its Virtual Item Sales Research Series. The series is based on a unique data of more than 10 million transactions, […]

  • Fashion’s Night Out Hearts Foursquare

    September 15th, 2010

    FREE download! Last Friday the 2010 edition of Fashion”s Night Out took place. As the second-largest business sector in New York, the fashion industry is inextricably linked with the city”s night life. With more than 1,347 participating retailers, NYC”s best dressed took over the city. To get a sense of the traffic that night, we compiled […]

  • SuperData quoted in Silicon Valley Business Journal

    September 14th, 2010

    “Still, PlaySpan has some hurdles to clear if it expects to be successful in the long term, said Joost Van Dreunen, who follows the payment space for SuperData Research Inc. The micropayment market is still early stage, with a lot of small players, and will probably see considerable consolidation in the near term, he said. For […]

  • Location-Based Metrics: Hyper-Local Measurement & Analysis

    September 13th, 2010

    We’re proud to present our new line of research. Using location-based data, SuperData is now able to assess hyper-local environments (e.g. a single street, or neighborhood), and provide insight into local traffic patterns. As check-in based application become increasingly mainstream, we believe this will quickly become a valuable tool for small businesses and retail branches. […]

  • Game Card Updates Available Now

    July 9th, 2010

    We just completed our number crunching on two prepaid-related projects: The 2Q10 Prepaid Brief (free!) presents new data on the overall prepaid sector. We’ve adjusted our forecast for the remainder of the year, and present our thoughts on what we think will happen next. Click! The Prepaid Game Card Survey summarizes the findings and analyses […]

  • App Store Business Model: Reloaded!

    June 23rd, 2010

    We’re proud to announce the next installment of our App Store series. After last year’s success with the iPhone App Store Business Model Primer, we’ve just released All About Apps: The App Store Business Model Explained. In a nutshell, since Apple revolutionized both the development and distribution of mobile content, several credible rivals have emerged. […]

  • Greensheet/SellingPrepaid covers SuperData report

    June 8th, 2010

    “With the game card sector of the prepaid card industry growing exponentially, it is becoming apparent how important prepaid cards are in helping online game and social networking publishers translate virtual services into real world profits.” Article here.

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