• SuperData adds industry-first DLC breakout metrics & new mobile KPIs

    April 27th, 2017

    SuperData Research Launches First Console DLC Content Measurement Available To Industry; Expands Metrics for Mobile Games Data sets allow for previously unavailable insight into the monetization driving growth for the digital console market and new granular understanding of the crowded mobile market DLC packs, season pass, microtransactions get separate breakouts Retention, downloads, reacquisition coverage added to […]

  • China Weekly, April 25: NetEase and Facebook join forces

    April 25th, 2017

    Tencent further strengthens its lead in China with new partnership; NetEase joins hands with Facebook, seeking international success NetEase OnMyoJi featured in Facebook Gameroom; No English version yet At last week’s F8, Facebook announced the transplanting of selected mobile games onto its Gameroom feature. OnMyoJi is currently the top 3 mobile game in China, and NetEase had […]

  • Report Launch: Gaming Video Content is bigger than streaming and sports networks

    April 19th, 2017
  • China Weekly, April 18: JD.com continues to dig a deeper hole

    April 18th, 2017

    JD.COM launches JD Game+ Chicks Cup eSports tournament after controversial eSports recruitment scandal JD.COM’s gaming department JD Game+ announced the launch of its own eSports tournament. However, the tournament is named JD Game+ Chick Cup, which echoes JD’s previously questionable eSports team recruitment announcement. The intention of the tournament is to help female pro gamers prove their […]

  • China Weekly, April 11th: CS:GO, Minecraft launch in China

    April 11th, 2017

    CS:GO is ready to go head to head against Crossfire in China; Perfect World will be in charge of publication While CS Online is run by TianCity, Valve eventually announced the partnership with its Dota 2 Chinese publisher Perfect World on launching the highly-expected title CS:GO in China. Although CS, in general, was the most […]

  • China Weekly, April 4: Alibaba’s rival JD.com launching an eSports team, raising sexism controversy; Baidu sold its gaming depart.

    April 4th, 2017

    China Weekly, April 4: Alibaba’s rival JD.com launching an eSports team, raising sexism controversy; Baidu sold its gaming depart. The world’s first Blizzard official eSports arena lands in Taiwan Blizzard recently announced its first eSports-dedicated arena will be established in Taipei. The launch event was held on March 30th. Blizzard’s Mike Morhaime attended the launching. eSports […]

  • INFOGRAPHIC: Virtual Reality on the Rise

    April 4th, 2017

    SuperData and SVVR have partnered to bring you this infographic on the virtual reality market. For more information on SuperData’s role as the world’s leading provider of VR/AR/MR data and insights, go here to see our latest report, or learn about our industry-first VR Data Network. Click on the image for a hi-res copy.

  • China Weekly, March 28th: Tencent’s new titan, Hero Games, and more

    March 28th, 2017

    China Weekly, March 28th: 50M-DAU title boosts growth for Tencent; Hero Games follows up in mobile eSports; SIE releases winners for China Hero Project Hero Interactive announces over $77 million profit for 2016; Mobile eSports leading company growth Hero Interactive achieved significant revenue and profit growth thanks to its strong presence in mobile eSports. According […]

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