• China Weekly, June 7: Coocaa gets $44M from Tencent to push VR

    June 7th, 2017

    June 6 VR investments are still warm in China; traditional industry sees cash and opportunities in games. Wolong Real Estate is acquiring another game developer; acquisition is now the express for Non-game conglomerate to enter gaming industry Wolong RE announced that it’s acquiring another 38% of Junhai Internet total ownership. WoLong’s case shows the trend […]

  • China Weekly, June 1: Apple is picking a losing battle with WeChat in China

    June 1st, 2017

    Donation for content became the trigger for the ongoing drama between Tencent and Apple. It might not be the smartest for Apple to pick a fight against WeChat Apple has been taking actions to regain its control in China. Starting in March with a hot patch order (See: http://bit.ly/2qFjrEA ), to the current drama between Apple and […]

  • Thoughts on the LCS franchising announcement

    June 1st, 2017

    I’m writing this as I’m about to go on stage at a sports marketing conference in Chicago. It continues to fascinate me how different the two universes still are: the traditional sports business is beset on all sides by well-groomed, middle-aged professionals uniformly dressed in jeans and blazers. The esports scene has yet to swap […]

  • China Weekly, May 23: Netease taking on Shadowverse and Dawn of Titans

    May 23rd, 2017

    May. 23  NetEase taking Shadowverse and Dawn of Titans to its collection; LeVR team is cut by the crisis-tangled LeTV group NetEase will publish Dawn of Titans and Shadowverse as Minecraft official launch approaching. NetEase announced two major publishing rights this week on international titles. Shadowverse, as the largest CCG in the Japanese mobile market, […]

  • China Weekly, May 16: Tencent invested in 3D game studio; Xiaomi VR partnered with Archiact

    May 17th, 2017

    Archiact is partnering with XiaoMi to create content platform for MiVR Hidden Fortune developer Archiact joins hands with XiaoMi to publish VR games on MiVR platform. The first releases include End Space, Tactera, and Lamper VR: Firefly Rescue. XiaoMi is aiming to introduce more high-quality VR titles in the future through the partnership. Also, the […]

  • Money, money, numbers: NetEase, NCSoft, Nexon, and Razer.

    May 16th, 2017

    NetEase reported 1Q17 earnings: $2.0B (13.6 RMB), up 72% y/y. Its online gaming division accounts for the bulk of its fortunates and generated $1.6B (10.7 RMB), was up 78% y/y. Games now represent 79% of its total business compared to 76% last year, and mobile has become more important at 73% of total (64% last year). NCSoft’s […]

  • SuperJoost Playlist, May 16: Tencent is building an esports town

    May 16th, 2017

    Nintendo just woke up to mobile and now can’t get enough. After stalling for years and avoiding an answer to the question what its mobile strategy was going to be, Nintendo now seems to be pulling a 180. Despite admitting disappointment in the revenue figures for Super Mario Run which, according to its mobile partner […]

  • China Weekly, May 2: H1Z1 is prepping for China with Tencent

    May 2nd, 2017

    May. 02 New and classic IPs are making more VR games in China; Tencent WeGame is considering H1Z1 Epic Games and Softstar announced a VR expansion for legendary IP “The Chinese Paladin” The creator of the Chinese Paladin series Zhuangxian Yao showed up at the April Unreal Open Day and announced with Epic Games’ Tim […]


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